The studio

A production company built to stay accountable.

Six stages, one producing team, and a client who can always see where the picture actually is.

How a production runs

01

Conversation

We start with the film, not the paperwork. Format, scale, timing and what the picture needs to feel like.

02

Development

Script, treatment and visual direction take shape together, so the look is decided by the story rather than after it.

03

Plan

A producing team builds the schedule, the budget and the department plan, and stays with the project to the end.

04

Make

Shoot, generate, animate or composite — whichever techniques the picture calls for, run by the same team.

05

Review

You watch real material at each stage and give notes against exactly what you watched. Nothing is summarised for you.

06

Deliver

Finishing, masters to specification, and a clean handover of everything you own.

The integrated pipeline

  1. Development
  2. Previs · Techvis
  3. Stage · Volume
  4. Shot production
  5. Delivery

The production technology layer

How antiqueRobots executes modern production. These capabilities support the producing model above — they do not define the company.

Virtual production

  • LED volume and in-camera VFX workflows
  • Unreal Engine environments and real-time lighting
  • 360° volume stages and 22K real-time backdrops delivered this year
  • Previs, techvis and postvis
  • 130+ virtual production and projection assets delivered

AI workflows

  • AI-assisted compositing and cleanup
  • Concept and look-development iteration at review speed
  • Previs and techvis acceleration
  • Automation across tracking, triage and turnovers
  • Fluency across prep, production and post — efficiencies at every stage

Global delivery

  • Orchestration of a vetted global vendor network
  • Shot coordination through to final delivery at franchise scale
  • Shot database, budgeting and schedule operations
  • On-schedule, on-budget record on premium slates
  • Capacity that scales without replacing the senior creative core

The embedded department model

Capability that compounds instead of expiring at wrap.

antiqueRobots can operate as an embedded production, VFX and AI department for studios, production companies, franchises, features and episodic slates.

Continuity

Environments, character assets, look development and creative shorthand carry from film to film and series to series — worlds compound instead of being rebuilt on every bid cycle.

Economics

Department-level planning replaces per-show bidding volatility, while AI-accelerated workflows keep bending the cost curve down.

Security

Scripts, franchise assets and unreleased footage live inside one controlled production environment rather than scattered across a rotating vendor network.

Scale

Supervision stays constant while capacity scales through a proven global vendor network — surge for the finale, contract between seasons.

The production network

A senior in-house core carries creative, supervision, security and economics. Around it, an established vendor network scales capacity without replacing that core. These are network relationships — antiqueRobots does not own these companies.

Lead vendor — Ghost VFX · Copenhagen

On the franchise since season one, with shot counts growing every year. Ghost boards each season early enough to shape concept work, delivering through Copenhagen with support across Vancouver, the UK and India.

…allowing us an enormous amount of creative control.

Phillip Prahl · SVP, Ghost VFX Copenhagen · on working with this team

Storm Studios

Oslo

Scandinavia's leading house for high-end feature and episodic VFX.

Cause and FX

Auckland

Compositing, environments and Unreal previs — security-approved at the highest tier, and on the franchise today.

The Vineyard

Canada / EU

Boutique episodic specialists — industry veterans across Unreal and Houdini FX.

  • Established working relationships
  • Shared pipeline experience
  • Specialist capacity
  • Follow-the-sun production across Scandinavia, New Zealand and North America
  • Surge capacity on demand
  • Reduced onboarding friction

Facilities and partners

Stage, equipment and facility details have not been supplied for publication yet. They will be listed here once confirmed.
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